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- Path: tank.news.pipex.net!pipex!demon!redrobe.demon.co.uk
- From: Mike@Redrobe.demon.co.uk (Mike)
- Newsgroups: comp.sys.amiga.misc,comp.sys.amiga.games
- Subject: Re: DOOM with Breathless engine?
- Date: 31 Jan 96 14:01:21 +0000
- Message-ID: <1265.6604T841T1051@Redrobe.demon.co.uk>
- References: <4eheum$d66@mack.rt66.com>
- NNTP-Posting-Host: redrobe.demon.co.uk
- X-NNTP-Posting-Host: redrobe.demon.co.uk
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP)
-
-
- Hi, John Millington , on 29-Jan-96 03:29:26 you scribbled....
- >Robert Owen Raine (raine@msupa.pa.msu.edu) wrote:
- >: Then you should stop trying to run Amiga games on your clone machine. ;^)
-
- >How ironic that my Amiga isn't Amiga compatable. The only way I can play
- >games on my Amiga is to run the *Mac* version on my Mac clone (A3000 with
- >ShapeShifter).
-
- >I cannot and will not support Amiga games developers until this
- >situation changes. Any Amiga developer that directly hits the hardware
- >is shooting himself in the foot -- no wait -- in the _head_.
-
- >Hm... here's another way to put it:
- > MUI runs on my machine
- > Mac games run on my machine
- > Many Amiga games do not
- >Ergo, the MUI programmers and the Mac game programmers are far more
- >competant, intelligent, and skilled than the Amiga game programmers.
-
- > Nephren Ka Nai Hadoth,
- > John Millington
-
- ...and I don't see why they should support it (ECS is old and dead) unless of
- course you have a gfx card ?
-
- IMHO all new games should be AGA and cybergfx supporting
-
- Mike
-
- --
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- Mike Redrobe - Mike@Redrobe.demon.co.uk MikeRR on #Amiga
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